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Loop Tiling/Aggregation

Sympiler aggregates iterations of a loop to create balanced thread-level parallelism and improve locality within a thread. A separate repository for aggregation is provided here to enable using it standalone. In addition to iteration aggregation, Sympiler also uses block-tiling for some sparse methods to enable locality and vectorization.

Aggregation

Tiling is performed in Sympiler using a Hierarchical wavefront transformation with an aggregation inspector. Sympiler has two aggregation inspectors, LBC and HDagg.

Transformation (or Hierarchical wavefront transformation)

The parallel tile transformation, also named as hierarchical wavefront(level), tiles a specified loop to use the tiling information provided at runtime. The two code snippets below show before and after the parallel tiling transformation. The loop in line 2 of the code before transformation is changed to lines 2–5 in the parallel tiled code. After transformation, all operations and indices that use I1, which is the index of the transformed loop, will be replaced with a proper value from HLevelSet. The parallel pragma in line 2 ensures that all w-partitions within an l-partition run in parallel. Note that some algorithms may require atomic pragmas, as shown in line 9 of the parallel tiled code.

/// Input code (as an internal AST)
Tile: for(I1){
 .
  .
   .
    for(In(I1)){
Atomic: c /= a[idx(I1,...,In)]; 
    }

}
/// Tiled code after application of the parallel tiling transformation
for( every l−partition i ) {
 #pragma omp parallel for private (pVars)
 for( every w−partition j ) {
  for ( every v ∈ HLevelSet[i][j] ) {
   I1 = v ;
   . . .
   for( In(I1) ) {
   #pragma omp atomic
    c /= a [ idx( I1, ... , In ) ] ; 

   } 
  } 
 } 
} 

Load balance level coarsening (LBC) inspector

The goal of Load-Balanced Level Coarsening is to find a set of coarsened wavefronts ( or l-partitions), and within each coarsened wavefronts, to find a set of disjoint w-partitions with as balanced cost as possible. For improved performance, these partitions adhere to additional constraints to reduce synchronization between threads and maintain load balance. Additionally, there are objective functions for minimizing communication between threads and the number of synchronizations between levels. The LBC is designed for chordal DAGs (A DAG where each vertex is part of a cycle of at most length three) and trees. A detailed discussion of the algorithm is provided in the ParSy paper.

Block-tiling

Sympiler's block-tiling strategy (also known as 2D Variable-Sized Blocking) converts a sparse code to a set of non-uniform dense sub- kernels. In contrast to the conventional approach of blocking/tiling dense codes, where the input and computations are blocked into smaller uniform sub-kernels, the unstructured computations and inputs in sparse kernels make blocking optimizations challenging. This enables vectorization through calling BLAS kernels. Block-tiling has a transformation and an inspector.

transformation

The block-tiling transformation is shown in the code below. The inner loop in line 3 transforms into two nested loops (lines 3–7) that iterate over the block specified by the outermost loop. The tile-blocking code transformation is domain-specific and the general H-Level transformation can not be used.

/// The input AST to the block-tiling transformation
block-tile: for(I) {
 for(J) {
  B[idx1(I,J)] += a[idx2(I,J)];
 }
}

/// The block-tiled code after transformation
for(b < blockSetSize) {
 for(J1 < blockSet[b].x) {
  for(J2 < blockSet [b].y) {
   B[idx1(b,J1,J2)] += A[idx2(b, J1, J2)];
  }
 }
}

inspector

The symbolic inspector identifies sub-kernels with similar structures in the sparse matrix methods and the sparse inputs to provide the VS-Block stage with blockable sets that are not necessarily of the same size or consecutively located. These blocks are similar to the concept of supernodes (consecutive columns with the same pattern) in sparse libraries. Examples for the tile-blocking transformation are provided in the Sympiler paper.